Basket of Destiny is a Z-machine interactive fiction game written with Inform 6 and is © 2001 by Johnn Cater. It was an entry in the Speed-IF 15 event.
Review by David Welbourn (originally posted at Baf's Guide)
A somewhat middle-of-the-road speed-IF game about weaving a basket for a hit tv show. Somehow, it doesn't register as particularly bad, nor particularly good. It's not even all that wacky. There are a couple puzzles, but neither are difficult. (shrug) It's okay for a speed-IF, I guess, but I can't be very enthusiastic about it.