BOFH is a Z-code 5 interactive fiction game written with Inform 6 and is © 2002 by Howard A. Sherman.
Review by David Welbourn
I'm sorry, but I didn't like this one at all. It wasn't just the fact that the PC is a bastard in the service of expensive electronics with weird names. And it wasn't just because I couldn't empathize with him at all. And that I disliked him for his greed when I have to make do with so much less.
I also disliked this game for lying to me so often. For example, it tells me that I have a fantastic computer, but I can't even turn the thing on. It tells me that my safe opens to my touch, yet "touch safe" doesn't open the safe. It tells me that using my swipe card is second-nature, and yet it forces me to guess the verb syntax to use it; for example, "swipe card" doesn't work. It tells me that my form is all filled-out, but it isn't; it still needs a signature (but the game doesn't tell me that).
Finally, I disliked this game because its game world is so sparsely implemented, and the characters are so wooden and unresponsive. And soon after finding the hammer of pretentiousness, I realized that I had no interest in playing the game any further.