Concrete Paradise is a TADS 2 interactive fiction game and is © 2002 by Tyson Ibele.
Review by David Welbourn
Well, it starts out kinda fun, with the child protagonist running gleefully to the candy store, that I dared hope that this game might be a spiritual sequel to Arrival. No such luck.
After I got arrested and jailed for unwittingly passing a counterfeit one-dollar bill, it was obvious that logic and common sense would be taking a holiday. (No one would jail a kid for such an offense, and who would bother to counterfeit a one-dollar bill?)
*sigh* So. Escaping from a jail cell again, are we? (Well, it has been a few months since Unease was released, hasn't it?) Fortunately, all the answers are in the books here, so we don't have to do a lot of thinking. So we, uh, kill the guard, huh? Gosh, Wally, we could do that, but won't Dad yell at us and Mom cry into the potatoes?
So, it continues like that. The game don't make much sense, morally, logically, or sometimes even physically, but you have little trouble solving the puzzles if you remember what's suggested by the books. Supposedly I won when I escaped the prison, but I still didn't get any candy.