A day in life is a Z-code interactive fiction game written with Inform 7 and is © 2008 by John Goettle.
Review by David Welbourn (originally posted at IFDB)
There's not really a game in this one, although you can "win" and win very easily. It's probably only of interest to players to see how many bugs they can find in it. My favourite bug is "buy me", which if you have at least $2 in your inventory, will put the PC into his own inventory, which crashes your interpreter.