Kurusu City is a TADS 2 interactive fiction game and is © 2004 by Kevin Venzke.
Review by David Welbourn
Lemme see if I can summarize this game for you: Barely-legal anime lesbian anarchist-wannabee yet again cuts class, to do something more important than compulsory athletics and showers with the other girls. Today, she's going to destroy the robots who have taken over Kurusu City! Or get spanked by Dad, if she's not more careful.
Put it back in your pants, you perv. Although I failed to get through the full game, I saw no pix and no actual sex. Focus on what's important, and help that mini Rebella Without A Clue destroy those evil robots as she bounces back and forth through the estrogen filled streets of Kurusu City.
There are several problems in the game that have absolutely nothing to do with a young woman's hormones. First, those robots seem able to appear at any time without warning, and I learned no way to evade or destroy them once they appeared. They don't usually kill you right away, but their appearance sidetracks the game into a series of events that does kill you, forcing you to restart the game. That's bad. Secondly, you can do things out of order, and put the game into an unwinnable state without knowing. That's unfortunate. And, third, there's a virtual world sequence that has no obvious way to leave it. I realize that's supposed to be a puzzle, but it doesn't work for me. The PC should always have the option to quit the simulation no matter what's happening within it. That's my two cents.