Rent-A-Spy is a Z-code 8 interactive fiction game written with Inform 6 and is © 2002 by John Eriksson.
Review by David Welbourn
Well, here we are, yet again, scrounging for basic tools like lockpicks, screwdrivers, and stethoscopes, instead of bringing our own tools to the job like a professional. Honestly, what kind of cheap spy are you, Jane O'Connor?
Never mind. Our target office building has pathetic security: cheap locks, easy to guess passwords, no security cameras, and the only guards are at the exits and they never go on patrol. Lucky us.
Hm. Not much in this building, is there? Oh, there's a vase of roses, and some paintings of sinking ships to give a minimal personality to the place, but it seems awfully empty otherwise. Maybe another thief came in here earlier and stole all the chairs, filing cabinets, books, staplers, coffee makers, and telephones.
Still, it is a bit of a thrill to do all this derring-do without getting caught, carefully covering up most of our tracks. And the elevator was fun. And I liked how most every room had its own smell.