Sommeril is an ADRIFT 4 interactive fiction game and is © 2004 by H. Lee Parten.
Review by David Welbourn (originally posted at Baf's Guide)
Haunting and mysterious, Sommeril is a village between the borders of dream and death. Somehow you have fallen here, naked and alone, the pages of your book scattered. Explore this strange town that resonates with your hidden fears and desires, and hints at unpleasant truths.
Although there are puzzles to solve, a way to win and some ways to die, the main focus is on Sommeril itself and its strange imagery, derived in part from the author's personal experiences. Most of the puzzles in the game are completely optional.
Two criticisms: The spelling, sentence structures, and paragraph structures aren't as polished as they could be. And the game usually requires the player to type the full names of objects, such as "rat-chewed page", to refer to them. Annoying, yes, but you should still try this game anyway.