Unraveling God is an ADRIFT 4 interactive fiction game and is © 2002 by Todd Watson.
Review by David Welbourn
A short, on the rails story about a scientist messing around in stuff that 'man was not meant to know'. Which sounds awful as I write this, but it isn't that bad, really.
Three things that stand out in my mind about this game that were done really well: (1) the bedtime conversation with Claudia – wonderful interplay (how do you respond without hurting Claudia's feelings, yet remain true to both your religious and scientific beliefs?); (2) the moment you decide to let Justin die – that was a stunner; (3) the text in the book in your office – finally, a game that dares to give us the technical skinny, instead of copping-out with something like "that's too technical for you" or "you've no time for that now".
Still, it is short. It is on the rails. And it does presuppose a literal heaven and hell, etc., which makes the exercise somewhat biased.