The Amazing Maze is a Z-machine interactive fiction game written with Inform 7 and is © 2020 by Daniel Gunnell.
In this very short tribute game, you play as a fan of interactive fiction. You've come to visit an attraction called The Amazing Maze created by the local IF community. Don't worry. It's not a real maze.
This solution is by David Welbourn, and is based on Release 2 of the game.
> verbose. x me. i. x desk. x Plover.
West Bank of Fissure
> x mist. e.
East Bank of Fissure
The door and east exit aren't actually here. Head back and enter the maze.
> w. w. s.
Fortunately, this isn't really a maze. The exits are north, south, and west. Go south the first time.
> x booth. take booth.
*** You have died ***
> n. w.
> x junk. w.
End of the Game Gift Shop
You can't buy anything here.
> x Alex. n.
The posters aren't implemented, but there's an east exit not mentioned in the room description.
Alas, you can't buy anything here either.
> w. ne.
Trent isn't implemented. He's just part of the room description.
> x cake. take cake. eat cake.
*** You have won ***
Note that you won't be talking to anyone. People and other creatures are just there.
This is the response to CREDITS:
Welcome to The Amazing Maze, a little interactive fiction game that was written using Playfic, a website which uses Inform 7 to write and share IF games. If you have never played an interactive fiction game before, you move around the story by typing in commands such as NORTH, GET LAMP, GIVE MAN KEY or something similar. The maze itself isn't that hard to navigate, and you won't get stuck in it.
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.