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Key & Compass presents:
Badland Machine
by Sam Kabo Ashwell

Badland Machine is a TADS 2 interactive fiction game and is © 2003 by Sam Kabo Ashwell. It was a participant in the Speed-IF... Of DESTINY event.

In this tiny game set in the steampunk fantasy western genre, you play as a dew fairy—a dew fairy in leathers with a motorbike. You're tired and in an incredibly bad mood. You have a delivery to make in the town of Machine.

This solution is by David Welbourn, and is based on the Public Information Broadcast Edition of the game.


Walkthrough

n TownSquare Den ofIniquity Right Sideof theTracks

Right Side of the Tracks (just about)

Command handling is somewhat rough in this game. To get off the bike, you must use "stand"; "dismount" and "get off bike" aren't understood. Also, "wake inky" isn't implemented. You can't refer to Snappy or Snargy as "brothers", nor refer to the red button as "red".

> x me. i. x cigarette. x magnet. x lenses.

> x sign. x bike. smell bike. n.

Town Square

> x inky. ask inky about bike. e. stand. e. e. hit inky. e.

Den of Iniquity

> x Chisel. x pit. x Snappy. push button.

> x crowd. give lenses to Chisel. w. hit inky. put cigarette in pit. w.

Town Square

> ride bike.

*** You have won ***


Extras

Characters


Endings


Inventory

Honorable mention:


Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.