Key & Compass presents:
The Damsel and the Dragon
by Richard Bos

The Damsel and the Dragon is a Z-machine interactive fiction game written with Inform 6 and is © 2000 by Richard Bos. It was a participant in the DragonComp event.

In this very short one-room game set in someone's personal library, you play as a would-be hero. The Damsel, Elise, is in obvious Distress. Could you please turn off her Dragon computer for her?

This solution is by David Welbourn, and is based on Release 1 of the game.




You can explore the library a bit first...

> x Elise. x books. x painting. look behind painting.

> x desk. x papers. x drawer. open it.

> x manual. take it. read manual.

> x dragon. x cord. x socket.

> turn off switch. type quit on computer. open computer.

> x window. open curtain. x door.

> ask Elise about dragon. ask Elise about adventures.

> ask Elise about library. ask Elise about encyclopaedia.

> ask Elise about me. ask Elise about herself.

> take computer. hit computer. ask Elise about plug.

... but all you need to do is pull the plug.

> pull plug.

*** You have proved yourself a Hero ***

> amusing







In that game you scored your-score out of a possible 1, in some turns, making you a ranking.

The score was made up as follows:


Thank You to my Patreon supporters

This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!

I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.