The Damsel and the Dragon is a Z-machine interactive fiction game written with Inform 6 and is © 2000 by Richard Bos. It was a participant in the DragonComp event.
In this very short one-room game set in someone's personal library, you play as a would-be hero. The Damsel, Elise, is in obvious Distress. Could you please turn off her Dragon computer for her?
This solution is by David Welbourn, and is based on Release 1 of the game.
You can explore the library a bit first...
> x Elise. x books. x painting. look behind painting.
> x desk. x papers. x drawer. open it.
> x manual. take it. read manual.
> x dragon. x cord. x socket.
> turn off switch. type quit on computer. open computer.
> x window. open curtain. x door.
> ask Elise about dragon. ask Elise about adventures.
> ask Elise about library. ask Elise about encyclopaedia.
> ask Elise about me. ask Elise about herself.
> take computer. hit computer. ask Elise about plug.
... but all you need to do is pull the plug.
> pull plug.
*** You have proved yourself a Hero ***
In that game you scored your-score out of a possible 1, in some turns, making you a ranking.
The score was made up as follows:
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.