The Lake is a Z-machine interactive fiction game written with Inform 6 and is © 1999 by John Cater. It was a participant in the Speed-IF 5.5 event.
In this one-room game, you play as a stressed museum employee taking a break. You're hoping some time at the lake reading and relaxing will help.
This solution is by David Welbourn, and is based on Release 1 of the game.
By the lake
Note: you must pee on the meteor twice to get the full score.
> i. x book. read book. pee on book.
> z. (Repeat waiting until there's a loud crash.)
> look. x meteor. take meteor. (It's red hot.)
> pee on meteor. x meteor. (It's brown.)
> pee on meteor. x meteor. (It's blue.)
> take meteor. (+10)
*** You have won ***
In that game you scored your-score out of a possible 10, in some turns, earning you the rank of ranking.
This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!
I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.