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Key & Compass presents:
One Night In The North Atlantic
by Christopher Huang

One Night In The North Atlantic is a Z-machine interactive fiction game written with Inform 6 and is © 1999 by Christopher Huang. It was an entry in the Speed-IF 6 event.

You play as someone who was a passenger on the Titanic. You took a sleeping powder to help you sleep and you wake up on an iceberg next to a Mr. Potato Head. My word, this is highly irregular.

This solution is by David Welbourn.


Walkthrough

d Iceberg Ledge u

Iceberg

> x potato. take it. eat it. x shadow. x iceberg. x ocean. d.

Ledge

> x suitcase. take it. open it. x soil. x note. take note. u.

Iceberg

> pour soil. put potato in soil. x plant.

> x hat. take hat. wear hat. enter hat.

> wave hat. x car. enter car.

*** You have won ***


Extras

Characters

There are no other characters in the game itself, but a few people are mentioned:


Inventory


Thank You to my Patreon supporters

This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!

I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.