Key & Compass presents:
The Princess In The Tower
The Princess In The Tower is an ADRIFT 4 work of interactive fiction and is © 2002 by David Whyld. It was an entry in the ADRIFT 1st 1-Hour Comp 2002.
In this fantasy game written in an hour, you play as a prince who must prove his love for a princess by bringing her an orc's head, a goblin's rib bone, and a diamond the exact same size as a golf ball. Only then can you be together with the princess in her tower.
This solution is by David Welbourn, and is based on the "21 Oct 2002" version of the work.
SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of a work of interactive fiction. Please make an honest effort to play the work before reading this walkthrough. Map
Boring Location in the Game
in the desert
Outside the tower
The princess wants three things to prove your love for her: the head of an orc, the rib bone of a goblin, and a diamond the exact same size as a golf ball.
> x tower.
> in. (Not until you've got the items!)
> n. n.
A Very Tedious Location
> x tent. w.
> x fellow. (Yoshi)
> x table. x dagger. take dagger.
> ask Yoshi about ANYTHING. (He won't talk to you until Grimbel is dead.)
> e. s. s. w.
> x trees. x bushes. x hedge.
I don't know what markings signify.
> x markings. e. sw.
Outside a cave
> x cave. s.
> x pit. x bodies. x Grimbel. (goblin with club)
> ask Grimbel about ANYTHING. (He yells.)
> throw dagger at Grimbel. (He dies. You take a rib.)
> take dagger. x rib.
> n. ne. e. s. s. w.
CAUTION: Any attempt to throw the dagger here acts like the alligators are your target; the dagger sinks in the pool and is lost.
> x pool. (has dead orc and orc's head)
> x alligators.
> x tree. climb tree. (too slippery)
> shake tree. (While the alligators recover from the fruit barrage, you grab the orc's head.)
> x head.
> e. s.
Outside another tower
> x tower. x ladder.
> climb ladder. (You can't? Let's re-phrase that...)
> climb rope. (A gust of wind shouts "SOD OFF".)
> cut rope. (using the dagger; you take a rope.)
> n. n. n. n. ne. ne.
Yet Another Boring Location
> x chasm. (You see flowers below.)
> x tree.
> tie rope to tree.
> climb rope. (You grab a flower and return.)
> x flower.
> sw. w. w.
> ask Yoshi about ANYTHING. (He's still not talking to you. He admits he just wanted you to kill Grimbel.)
> e. s. s. e. se.
> x stones. x Lorel. (very beautiful nymph)
> ask Lorel about ANYTHING. (She doesn't want to chat with you.)
> give flower to Lorel. (She gives a diamond in return, then leaves.)
> x diamond.
> nw. w.
Outside the tower
With the orc's head, the goblin's rib bone, and the diamond, you may enter:
Inside the tower
The princess isn't happy you succeeded, but agrees to "get hitched".
It seems you've won.
princess is in her tower. She wants you to find an orc's head, a goblin's rib bone, and a diamond the exact same size as a golf ball. She won't let you in her tower without them.
Grimbel is a goblin with a club. He's in his cave with a pit full of dead bodies.
Yoshi is a fellow smoking a pipe. He's sitting on a table in his tent.
Lorel is an extremely beautiful nymph. She's in the clearing and doesn't want to talk to, ugh, you. A couple of
alligators are in the pool at the oasis. They don't look friendly. A sentient
gust of wind outside another tower really really doesn't want you to climb the rope ladder.
dead orc and his severed head are floating in the pool at the oasis. Several
dead and roasted bodies are in Grimbel's pit in the cave. Endings
I'm afraid you are dead!
if you try to
KILL GRIMBEL with or without the dagger, or if you try to
CLIMB ROPE a second time when outside another tower.
It seems you've won.
if you enter the princess's tower with the three things she asked for.
throwing dagger. It's on the table in Yoshi's tent. Examine the table first.
In the cave, throw the dagger at Grimbel to kill him and get his
rib bone. Outside another tower, cut the rope ladder with the dagger to get a
rope. CAUTION: At the oasis, if you throw the dagger, you'll lose it in the pool.
rope. When outside another tower, acquire a rope by cutting the rope ladder with the dagger.
At yet another boring location, tie the rope to the tree then climb the rope. You'll acquire a
flower. At yet another boring location, acquire a flower from the chasm by first tying the rope to the tree then climbing the rope.
In the clearing, give the flower to Lorel. She gives you a
goblin's rib bone. In the cave, acquire it by throwing the dagger at Grimbel.
When you have the bone,
head, and diamond, return to the princess's tower and go in to win the game. an
orc's head. At the oasis, acquire it by shaking the tree. The falling fruits stun the alligators just long enough for you to grab the head and escape the pool.
When you have the
bone, head, and diamond, return to the princess's tower and go in to win the game. a
diamond. In the clearing, Lorel gives you a diamond in exchange for a flower.
When you have the
bone, head, and diamond, return to the princess's tower and go in to win the game. Thank You to my Patreon supporters
This walkthrough was funded via
the support of Robin Johnson, Ville Lavonius, Andrew Schultz, Kenneth Hon, Carl Muckenhoupt, Mark Musante, Phil Tatro, Mitch, and Vivienne Dunstan;
the generous support of Janice M Eisen and Matthew Foxley;
very generous support of Karl Ove Hufthammer and Lance Campbell; the
support of extremely generous Emily Short, Allen Garvin, Jesse McGrew, Jacqueline Ashwell, Marius Müller, Jennifer Rexrode, and Durafen; and the invisible support of several anonymous patrons.
Ko-Fi is a way to send me small one-time donations. Every little bit helps, and thank you!
Last updated: 25 Dec 2021 2021-12-25: Walkthrough and map first published. davidwelbourn(a)hotmail*com