Quite Queer Night Near is a Z-machine interactive fiction game written with Inform 7 and is © 2019 by Andrew Schultz. It was an entry in the La Petite Mort English division of Ectocomp 2019 where it took 8th place. It's also a sequel of sorts to Very Vile Fairy File which uses the same sort of wordplay.
In this small surreal wordplay game, you play as someone who foolishly ate some Far Fight Marmite and, as a result, you were carried away to a Blight Blear Bight Bier. It's really scary! Craft alliterative phrases that rhyme with other alliterative phrases to win your way back to safety and sensibility.
This solution is by David Welbourn, and is based on Release 1 of the game.
Blight Blear Bight Bier
> x me. i. (nothing)
> x spear. x sheet. take it.
> heap heat. (+1 bonus point; You get the sheep sheet and a lurking lump.)
> about. x lump.
> sight seer.
> height here.
> fight fear. (+1. A Drink Drug Think Thug appears.)
> x thug.
> pink pug. (+1. It's gone.)
Bare Bones Stair Stones
> mare moans. (The lump gains a charge.)
> stark stump. (+1; west blocked, but has channel for liquid)
> bark bump. (+1; north blocked. Also has a channel.)
> hark hump.
> park pump. (+1)
> x mate.
> raster rate.
> plaster plate. (+1)
> look. (Mate is gone; we're done here.)
> w. s. s.
> x stool.
> deep duel. (+1, stool gone but now there's a creep, cruel)
> x creep.
> keep cool. (+1)
> more mulch. (+1)
You think the stair stones are navigable now.
> w. n.
Lair 'Lone's Stair Stones
Progress made in other rooms has made the stairs here more stable and the room name has also changed.
The "FOLD FAIL" on the wall is trying to tell you that "GAOL" should be pronounced as "JAIL".
> told tale. (You need food and drink first.)
> mold mail. polled pail. sold sail.
> cold kale. (+1)
> old ale. (+1)
> told tale. (+1)
*** BAH?! BOO-YAH, YOU! ***
From the response to CREDITS (or any other not understood command):
This is a sort of guess-the-verb game. All point scoring actions are verbs to guess. Since you have the sheep sheet handy, you can XX something, but this may not be fully robust, as this is release 1 of SpeedIF. You can also type ABOUT to see general information.
From the response to ABOUT:
QQNN was written in under four hours for EctoComp 2019. It heavily cut-and-pasted from Very Vile Fairy File. It did not receive outside testing. If you want to report bugs/suggestions, do so at http://github.com/andrewschultz/quite-queer-night-near/issues. I appreciate them--I want to make a post-comp release!
Strictly speaking, you don't need either of these two inventory items. They're both just tools to try to make the game a bit easier for players.
+-/-+" which I originally found be completely mystifying and unhelpful. However, these cryptic codes are referring to relative word lengths.
==" means you're looking for two words of equal lengths to the original given words. For example, Gore Gulch (4, 5) goes to "
==" because its answer is more mulch (4, 5).
--" means you're looking for two words of shorter lengths to the original given words. For example, creep cruel (5, 5) goes to "
--" because its answer is keep cool (4, 4).
++" means you're looking for two words of longer lengths to the original given words. For example, master mate (6, 4) goes to "
++" because its answer is plaster plate (7, 5).
+=/=+", and "
-=/=-" are awkward hybrid clues when multiple answers are required, and the relative word-lengths are different. It would've been much clearer if the game gave you a list of codes like "
==" for something, instead of trying to combine them.
If you don't have the bonus point yet:
You have your-score out of 12 points needed to win the game, but there's a bonus point.
If you do have the bonus point:
You have your-score out of 13 points needed to win the game.
An additional line from Inform's standard rules that ought to have been blocked:
You have so far scored your-score out of a possible 0, in some turns.
Points are awarded as follows:
This walkthrough is provided free of charge since the work it's based on has less than fifteen locations. Please consider it a thank you for your support!
I create larger walkthroughs too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.
Ko-Fi is a way to send me small one-time donations. Every little bit helps, and thank you!