Samurai Tea Room is a Z-machine interactive fiction game written with Inform 6 and is © 2003 by Ricardo Signes. It was a participant in the ToasterComp II Speed-IF event.
You play as a young Samurai, ready to prove his skills. You have your katana. The Apprentice's Toaster and a loaf of bread stand ready. The Master waits to see if you can pass this final challenge.
This solution is by David Welbourn, and is based on Release 1 of the game.
How to give commonplace actions a sense of importance.
> x me. i. x katana. draw katana. x bread.
> slice loaf with katana.
> x toaster. x master.
> x bread. take bread. put bread in toaster.
> turn on toaster. z. z.
> take toast. eat toast.
*** You have died ***
> undo. give toast to master.
*** You have won ***
This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!
I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.