Zumpf and Fumping is a TADS 2 interactive fiction game and is © 2001 by Anonymous. It was a participant in the Speed-IF Without Number event.
In this small surreal game, you play as someone who was banished from Evil Fishville because you had a bag of peyote Skittles (don't ask). Then you attempted to make up for it with a quest to defeat the mythical creature of doom known as the Zumpf. Well, you found the Zumpf then immediately fled, but it seems a Mysterious Benefactor is going to help you defeat it after all.
This solution is by David Welbourn.
Bug warning: don't search the gravel twice.
> about. x me. x gravel. search gravel.
> x hat. wear hat.
> x painting. xyzzy. w. e.
> x people. z. x telegram. z. x green telegram.
> x Zumpf. x sword. kill Zumpf with sword. eat sword.
This walkthrough is provided free of charge since I wrote this walkthrough prior to January 2015 when I began my Patreon account, and also because the work it's based on has less than fifteen locations (so I wouldn't have charged for it anyway). I've since reformatted this walkthrough to use my currently preferred style. I hope you enjoy it!
I'm still creating new walkthroughs! Larger ones too! Please visit my Patreon account if you're interested in helping me create more interactive fiction walkthroughs. I appreciate all the help I can get! Thanks again.